Navigate to iTunes Connect and create an App, to establish a Store relationship with your game. NOTE: The App ID is available to use in iTunes Connect after you create it in the Developer Center. ![]() ![]() Wildcard App IDs (com.example.*) cannot be used for applications that use In-App Purchases. In the Apple Developer Center, navigate to the appropriate Identifiers section.Īdd a new App ID to create a fundamental application entity with Apple. Keep the game’s product identifiers on-hand for use in iTunes Connect later. See Unity IAP Initialization and Integrating Unity IAP with your game. Products have Types to represent their durability: subscription, consumable (capable of being rebought), and non-consumable (capable of being bought only once) are the most common. These Products have an Identifier, typically of string datatype. A platform’s Store allows purchase of Products, representing digital goods. In-App Purchase (IAP) is the process of transacting money for digital goods. ![]() ![]() The Unity IAP Abbreviation of Unity In App Purchase See in Glossary purchasing API is targeted. This guide describes the process of establishing the digital records and relationships necessary for a Unity game to interact with an In-App Purchase Store.
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